D L W
Site created on July 31,2000
Hosted byBob Larkin at
|How to be informed about my Work In Progress (WIP) |
Outrun.mid [6mn35s]from"Doom3057", map01
|Whatis DLW, and how to use it|
Howcan I find a wad ?
You needs moreexplanations?
Andthe "Converted" wads ?
DoI have projects ?
Iam in trouble...!
This sitewas createdto offer you my work, and some wads, pwads and megawads
this site, finally, is anauthors' apology.
| Thewads on the « Download » pages are certifiedwithout any error! |
They had been tested on « skill 4 » (to test theplaygrounddifficulty).
They also are certified without any missing texture.
All missing textures has been added.
When this work was jugged tooimportant,
a separate wad containing modified levels was created
(to respect the ownership and the integrity of the authors work).
All the modifications or additional works (screens, messages, ...) werestored
in external wads, as addons : I think that, with this precaution, allthe concerned
authors will never say that I have modified their work against theirwish!
(special thank toMister TyAlderman forthe patience he had
when he explained me by email ,several times, what I can do and
what I don't have the author's permission to do...)
A lot of utilitiesare used for myjob,but the most important is
« ZenNode.exe » from MarcRousseau.
« Thankyou, MisterRousseau, for your fantastic work on the latest
versions and for having, eachtime, made all the modifications and
debugging I suggested... Howmany times?... And so quickly!»
WithZenNode, no more holes in textures!
If a texture is again missing, it's because, IN MOST CASES ,
when the map was built, the author didn't care to put the vertices ON
the intersections of the grid lines of the Map Editor (no matter whichone),
or too close to each other
(Doom LEGACY don't like vertices on 4x4 or 6x6 grid!)
With 8x8 grid, all is fine! Thus, when I found a textureabsent after
having used ZenNode, I just had to put the concerned vertices on
the grid and... "magic magic"... hello the texture! He he he...