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indicates apwad for Boom compatibleport
==> multi(X)(p)layers'only' btsa link ==> bythesameauthor | ThePwads are presented on a two cases line : completelinefor Megawad partiallinefor partialepisodes
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| Thispage is promoting wads "100% Legacy" specific and masterpieces! |
| Date Author Site Size Levels Comments Other | 07levels created on June06, 2005(releasedhere on April 04, 2006) Simo Malinen None for now 9155 Kb(Zip = 3339 Kb). Map01 - Map07: Hi-TechHell 2 - Alien Tech hth2is a sequel for an (yet) unreleased ZDoom wad. Featuring a storyline,dummy actors, intro/conversations you can skip, the verydifferent kind of teleports you've ever seen before... and more.(Simo) 2desert.wad,2oberon.wad and some others... | L E G A C Y |
| Date Author Site Size Levels Comments Other | 07levels created on January19, 2005(releasedhere on April 02, 2006) Dittohead(Derek Braun) None for now 8249 Kb(Zip = 2805 Kb). Map01 - Map07: VaeVictus . Advanced engineneeded : Limit Removing port A 7 level "episode" for Doom 2utilizing new textures and music. For fans of Deus Vult and AlienVendetta. There are only two difficulty settings: Normal(easy and medium) and hard. reborn_epidemic.wad,mandatory_suicide.wad |
| Date Author Site Size Levels Comments Other | 01level created on 2005, updated on Mar2006(releasedhere on March 23, 2006) Logan MTM Br Doom : A comunidadebrasileira 2029 Kb(Zip = 878 Kb) Map01: Br Doom(aka 101) The first brazilian WAD... Ok,it's like a joke, but it's the first Doom Legacy pwad made on Brazil,using Fragglescript. Moreto come soon! | L E G A C Y |
| Date Author Site Size Levels Comments | 02levels created on 2001(releasedhere on Feb 06, 2005) Jonathan Robert Washburn akaGray Lancer Dead site, but... Here is it at The Wayback Machine:Hybernation.org 3132 Kb(Zip =1061 Kb) Map01 - Map02: TheTemple of Water I (Jive)merged Sacrifice in Blood and TheCorrupt Priest, which were intented to be 2 episodes of the same serie,respectively Map01 and Map02. "Requiresa GL port, preferrably Legacy. Will give you weird HOM errors with anon-GL port!" (Gray) |
| Date Author Site Size Levels Comments Warning | 32levels created on August26, 2004 (released here on December 25, 2004) Gwyn Williams (original version)& Jive (Doom Legacyversion) Doomworld/idgames database:hereyou'll find the original version 18874 Kb(Zip =6665Kb) Map01 - Map32: VileFlesh, Legacyversion This a the Doom Legacy version of the megawad created byG.W., originallyintented for Boom compatible ports. Features: 3D water & lava, 3D bridges, OpenGl lightings, Boomfeatures, FraggleScripting for the third episode. Please, read this threadon the Doom Legacyforum | 3D | ||
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| Date Author Site Size Levels Comments | 12levels created on June20th, 2004(releasedhere on July 18, 2004) J.S.Graham (aka psyren) Nothing to do with Doom, but... Numerometriais his site. 4104 Kb (Zip =1903 Kb) Map01 - Map12: Azagthoth btsaCrimsonCanyon "Acollection of larger maps than normal Doom2. Should provide3-4hours of play on Ultra-Violence. Three of these maps werereleased in earlier versions as "Perdido", 1,2 & 3..(JS). A masterpiece, one of the very best pwads since a long time! |
| Date Author Site Size Level Comments Other | 01level created on Dec.10, 2003(releasedhere on May 30, 2004) DarrenFinch (aka Doom_Dude) Doom_Dude'sDoom2 Site 865 Kb(Zip = 323 Kb) E3M4: 10Years of Doom 'On Dec 06 I decided to make aDoom map tocelebrate Doom's 10th Birthday. By theway, this is myonly release for Doom as all my other Doom maps are for DooM II.). (Darren) btsaVilecore | Sp | ||
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| Date Author Site Size Levels Comments | 11levels created on Feb.04, 2004(releasedhere on May 28, 2004) Simon 'SlayeR'Judd(programmer and Doomer, Software Engineer) Slayer'sDemense 3096 Kb(Zip =1164 Kb) Map01 - Map11: BloodRust11 Levels of'Oldschool' extremely well designed and with a greatgameplay!!! 'Basically I was trying not tooverdo thedetail or size ofthe maps, but rather to GET THEM FINISHED :P. Quite a few references toearly Doom2 maps in the first few maps. Includes a some new textures,and MIDI replacements for each level (none of my own though, with theexception of the title music). (Simon) |
| Date Author Site Size Levels Comments Other | 01level created on 2001 and updated on 2002 (releasedhere on May 21, 2004) Samuel"Kaiser" Villarreal You'rewelcome to TheDSV Outworld at the Wayback Machine... 2419 Kb(Zip = 920 Kb) Map01 - Map02: Demon Sanctuary New level (version1 and 2)from scratch. EngineRequired:Boom and RetRes from Teamtnt. Recommendedcommands: -mb 64 and -memfree 128 btsaIcerial2 , DSV , DSV4 | 3D | ||
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| Date Author Site Size Levels Comments | 01level created on 2002 (releasedhere on May 10, 2004) Samuel"Kaiser" Villarreal You'rewelcome to TheDSV Outworld at the Wayback Machine... 2419 Kb(Zip = 920 Kb) Map01: Icerial 2 It'sbased off a map from DSV4(map27), and there are plenty of slipperyice and dangerous pits to watch out for. This wad takes place in a hugecastle surrounded by caves and of course...ice. It has full coopsupport, so give this wad a try on Doom Connector! | 3D | ||
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| Date Author Site Size Levels Comments | 03levels created between 2002& 2003(releasedhere on April 20, 2004) Keith Drago akaNinja (young "old fellow"lost for theDoom community) Ninja'swads 627 Kb(Zip = 313Kb) Map01 - Map03: TheNinja Story, acompilation (made by me) of the 3 wads of theNinja Serie. Ninja, Ninja Wad 2: The Sequal, and Ninja Wad 3. "Hello,you are now the proud user of a wad made by me, NINJA!" (;-D) | L E G A C Y |
| Date Author Site Size Levels Comments Other | 04levels created between July1995& June 30, 1996(releasedhere on April 20, 2004) James (Jim) F.Flynn(programmer and Doomer, Software Engineer) JimFlynn's page 2787 Kb(Zip =1393 Kb) Map01 - Map04: TheTitanserie, a compilation (made byme) of the 4 wads of theTitan Story. The Mines of Titan,The Anomaly on Titan, The Farside of Titan and Trouble on Titan. "You are dumped in the middleof a mining base on Titan, a moon of Saturn" (Jim) btsaIntZonOr, Enigma |
| Date Author Site Size Levels Comments | 01 level (Deathmatch only),created onMarch 18, 1998, updated on April 20, 2004 Denis Fabrice (alias DeF-46!), Co-author, withBorisPereira, of the first OpenGl Doom Legacy ever released. You'll be welcome to the host at DoomLegacy's site 320 Kb (Zip= 181 Kb) Map01: Deathmatchin a cathedral made specially for DoomLegacy. CATHEDRAL!for DOOM ][, it'sbased on the plan of a real Cathedrale, ancient style. It's wide, you can play zigzag around the columns. | Xp |
| Date Author Site Size Levels Comments | 02 levels, created onMarch 15 &May 09, 2002, released here on April 13,2004 Jason Sloan (aka FACE.UK). You'll be welcome to Doom Arena 1020 Kb (Zip = 331 Kb) Map01 - Map02: it's a compilation of the 2 episodesof the Spone serie made specially for Doom Legacy. Spone II, Doom News From TheArena.One of the more impressive castlestyle levels available. This is a single play Doom2 level and shows offa lot of the new 3d features of Doom Legacy. Wad authors can learn alot of new tricks from this one. | L E G A C Y |
| Date Author Site(s) Size Levels Comments | 32levels created on March22, 1996 (released here on March 14, 2004) TeamTnT Icarus Homepageand TeamTNTHomepage 9158 Kb (Zip = 3104Kb) Map01 - Map32: Icarus,AlienVanguard "These maps are excellent forsingle and cooperative play, butwe didn't forget the Deathmatchers of the world, either!. You'll wonder what happened to the weekend when you play Icarus."(TeamTNT) |
| Date Author Site Size Levels Comments | 32levels created on December24, 2002(released here on March 14, 2004) TheAV Team. Project idea / moderator: Anders Johnsenaka Andy. The Alien Vendettahomepage 24172Kb (Zip = 8609 Kb) Map01 - Map32:TheAlienVendetta (THE COMPET-N EDITION). AVdoes not require anyport to run. "These maps are ranged from small fast-paced tech-styled ones,to complex medieval- and hellish-themed. A few of these are up to "Hell Revealed" difficulty. If you're lookingfor a challenge combined with atmospheric levels, Alien Vendetta shouldbe right up your alley. Enjoy :)" |
| Date Author Site Size Levels Comments | 05levels created between January&October 2002 (released here onNovember 01, 2002) ReXClaussen Piper atthe Gates of DooM 3176Kb (Zip = 1861 Kb) Map01 forall the wads of TheWicked series (Wicked_1to Wicked_5) "These maps are intended to push thelimits of the originalDooM2 engine. In other words, the maximum amount of architectural detail withoutrequiring a source port. Enjoy ! " (ReX) |
| Date Author Site Size Levels Comments | 21levels created on September16, 1997.(released here on September 25.Updated on September 26) Banjo Software. Click here to look at the " BanjoSoftware members". Nostromo'sPlace . Asof 3/26/2000, it's being made available for download at no charge to RichJohnston (Nostromo). 22537 Kb(Zip = 9756 Kb) Map01-Map20: TwitchN' Kill. Hacx is an action-filled add-onfor Doom II. The story is set set in the near future and you'll find yourselfengrossed in a International blastfest combating weapons of massdestruction!Here is the version 1.1, with the dehacked filealreadyincluded. You have only ONE file, but a billion of feelings!!! |
| Date Author Site(s) Size Level Comments Other | 3 levels created on 23stFebruary 2002 Steven "StroggOnMeth"McGranahan aka SoMandBrendt "Megalyth" Pantley SoM(personal homepage), and DoomLegacy (Legacy levels editingspecificities) 2423 Kb (Zip = 1355 Kb) Map01 - Map03: Master 3 single player levels for legacy, released as-is. No work wasbeing done on them, so I changed a few thingsand are puting them out for everyone. (Steven) btsaLGDM01 , Polution , 3dfloors | L E G A C Y |
| Date Author Site Size Level Comments | 1 level created on 16stAugust 2002 AndyMckie akaMystic Andy's Web Pages,personal homepage 1250 Kb (Zip = 355 Kb) Map01: SEKKUSU Sort of hi-teclooking, mostly original or modified textures, some new lamp sprites. Lots of 3D and deep water Requires DoomLegacyand looks best with 3d card for running GL or Glide Mode.(Andy) | L E G A C Y |
| Date Author Site Size Level Comments | 1 level created on 23stAugust 2002 Alastair Montgomeryakabig_al DoomHeaven , Doom II Legacy Wads 1152 Kb (Zip = 335Kb) Map01:"Theend of the old order", based on thestrange things in my head... Areal hi-teclooking single player Legacy level. Has lots of new textures, 3D andfraggle script effects. Requires DoomLegacyfor 3d effects and looks best with 3d card for running GL or Glide Mode... (big_al) | L E G A C Y |
| Date Author Site Size Levels Comments Other | 32levels created on July04, 2001 Samuel Villarreal aka Kaiser,used to be known as Deathman DSVOutworld (at the Wayback Machine...), home of the DSVmegawads forDoom II, and today at Kaiser's Vault 17802 Kb (Zip = 6994 Kb) Map01-Map32:DSV Episode 4: The Revolution of Hell, Legacyedition. (final version: August 09, 2002) "I am going to release the Eternity version shortly after. Then on tothe Zdoom version!". Legacy levels are basedon Fragglescript while Zdoom levels arebuilt on ACS scripting. It takes place just before theDoom64 story. So I have included graphics of the Doom64 monster spritesand textures. (Deathman) btsaIcerial , Demonsanctuary, DSV | L E G A C Y |
| Date Author Size Level Comments Patch | 1level created on August06, 2001 Kristian Käll aka Ebola(site: TheFradicle - The Legacy Editing Page), leader of the team UnholySoftware 5161 Kb (Zip= 3010 Kb) Map01with, on command line: Legacy -opengl -ds3d -mb 64 -filePhobiaPhob Utilizing many 3D features, FraggleScript, and more Look at the special Bigdog revue "Let your mind be swallowed by the map and lead you to yourown conclusions" Phob.wadMaking it work better with version 1.32 beta 3 of Legacy (09/27/01) | L E G A C Y |
| Date Site Author Size Level Comments J Other | 1level (Deathmatchonly)created on July 18, 2001 SoM'ssite Steven "StroggOnMeth" McGranahan aka SoM 1942 Kb (Zip = 641 Kb) Map01with a special wad for the resources, full 3d floorswith transparency "Hey, I couldn't find my mapLGDM01.wad anywhere on thedoomlegacy wads page..." (SoM) Yes,it's time to make a special page for originalwads 100% Legacy compatibles! J btsaMaster , Polution, 3dfloors | 3D | ||
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| Date Site Author Size Levels Comments | 32levels released on December24, 2000 Doom_Dude'sDoom 2 Site (Thanks to Finitefrom down under :)for putting Vilecore for some times on his website DigitalKorruptorz) Darren Finch A.K.A.Doom_Dude 6030 Kb (Zip = 1966 Kb) Map01-Map32:TheVilecorev1.0 (Revised Nov 28 / 2001: *Wipesdust off sledgehammer*) Need some comments?... Well... It's..."more Doom2 !" Awesome work with great gameplay and detailed architecture. It's one ofmy favorite! btsa 10Years |