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 Wad 
  Pinkcolored cell,upon thumbnail (ex: Twz)
   indicates apwad for Boom  compatibleport

 3d 
 Xp 
     ==> 3d floors&/or 3d water

     ==> multi(X)(p)layers'only'

btsa link ==> bythesameauthor
ThePwads are presented on a two cases line :
completelinefor Megawad
partiallinefor partialepisodes
 

Thispage is promoting wads "100% Legacy" specific and masterpieces!


Hth2
Incredible
Hi-Tech Hell 2 - Alien Tech
Date
Author
Site
Size
Levels
Comments


Other
07levels created on June06, 2005(releasedhere on April 04, 2006)
Simo Malinen

None for now

9155 Kb(Zip = 3339 Kb).
Map01 - Map07: Hi-TechHell 2 - Alien Tech
hth2is a sequel for an (yet) unreleased ZDoom wad. Featuring a storyline,dummy actors, intro/conversations you can skip, the verydifferent kind of teleports you've ever seen before... and more.(Simo)
2desert.wad,2oberon.wad and some others...
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VaeVictus
Wohaaaa!!!
Vae Victus
Date
Author
Site
Size
Levels
Comments


Other
07levels created on January19, 2005(releasedhere on April 02, 2006)
Dittohead(Derek Braun)

None for now

8249 Kb(Zip = 2805 Kb).
Map01 - Map07: VaeVictus .  Advanced engineneeded  : Limit Removing port
A 7 level "episode" for Doom 2utilizing new textures and music. For fans of Deus Vult and AlienVendetta.
There are only two difficulty settings: Normal(easy and medium) and hard.
reborn_epidemic.wad,mandatory_suicide.wad

BrDoom
Hardand... great!!!
BrDoom aka 101
Date
Author
Site
Size
Levels
Comments


Other
01level created on 2005, updated on Mar2006(releasedhere on March 23, 2006)
Logan MTM

Br Doom : A comunidadebrasileira

2029 Kb(Zip = 878 Kb)
Map01: Br Doom(aka 101)
The first brazilian WAD...
Ok,it's like a joke, but it's the first Doom Legacy pwad made on Brazil,using Fragglescript.
Moreto come soon!
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Temple
Hardand... hard!!!
The Temple of Water (Map01)
Date
Author
Site
Size
Levels
Comments


02levels created on 2001(releasedhere on Feb 06, 2005)
Jonathan Robert Washburn akaGray Lancer

Dead site, but... Here is it at The Wayback Machine:Hybernation.org

3132 Kb(Zip =1061 Kb)
Map01 - Map02: TheTemple of Water
I (Jive)merged Sacrifice in Blood and TheCorrupt Priest, which were intented to be 2 episodes of the same serie,respectively Map01 and Map02. "Requiresa GL port, preferrably Legacy. Will give you weird HOM errors with anon-GL port!" (Gray)

Vile Flesh
100%Legacy
Icarus
Date
Author
Site
Size
Levels
Comments


Warning
32levels created on August26, 2004 (released here on December 25, 2004)
Gwyn Williams (original version)& Jive (Doom Legacyversion)
Doomworld/idgames database:hereyou'll find the original version
18874 Kb(Zip =6665Kb)
Map01 - Map32:
VileFlesh, Legacyversion
This a the Doom Legacy version 
of the megawad created byG.W., originallyintented for Boom compatible ports.
Features: 3D water & lava, 3D bridges, OpenGl lightings, Boomfeatures, FraggleScripting for the third episode.
Please, read this threadon the Doom Legacyforum
3D
Sp
Xp
 
Azagthoth
Masterpiece!!!
Azagthoth (Map10)
Date
Author
Site
Size
Levels
Comments


12levels created on June20th, 2004(releasedhere on July 18, 2004)
J.S.Graham (aka psyren)

Nothing to do with Doom, but... Numerometriais his site.

4104 Kb (Zip =1903 Kb)
Map01 - Map12: Azagthoth 
btsaCrimsonCanyon
"Acollection of larger maps than normal Doom2.  Should provide3-4hours of play on Ultra-Violence.  Three of these maps werereleased in earlier versions as "Perdido", 1,2 & 3..(JS). A masterpiece, one of the very best pwads since a long time!
 
10Years
HappyBirthday!
10 Years of Doom
Date
Author
Site
Size
Level
Comments


Other
01level created on Dec.10, 2003(releasedhere on May 30, 2004)
DarrenFinch  (aka Doom_Dude)

Doom_Dude'sDoom2 Site
865 Kb(Zip = 323 Kb)
E3M4: 10Years of Doom

'On Dec 06 I decided to make aDoom map tocelebrate Doom's 10th Birthday. By theway, this is myonly release for Doom as all my other Doom maps are for DooM II.). (Darren)
btsaVilecore
Sp
Co
 
BloodRust
Ilike it so much!
BloodRust
Date
Author
Site
Size
Levels
Comments


11levels created on Feb.04, 2004(releasedhere on May 28, 2004)
Simon 'SlayeR'Judd(programmer and Doomer, Software Engineer)

Slayer'sDemense
3096 Kb(Zip =1164 Kb)
Map01 - Map11: BloodRust
11 Levels of'Oldschool' extremely well designed and with a greatgameplay!!!
'Basically I was trying not tooverdo thedetail or size ofthe maps, but rather to GET THEM FINISHED :P. Quite a few references toearly Doom2 maps in the first few maps. Includes a some new textures,and MIDI replacements for each level (none of my own though, with theexception of the title music). (Simon)
 
DemSanc
Hard,so hard...
Demon Sanctuary
Date
Author
Site
Size
Levels
Comments


Other
01level created on 2001 and updated on 2002 (releasedhere on May 21, 2004)
Samuel"Kaiser" Villarreal

You'rewelcome to TheDSV Outworld at the Wayback Machine...
2419 Kb(Zip = 920 Kb)
Map01 - Map02: Demon Sanctuary

New level (version1 and 2)from scratch. EngineRequired:Boom  and  RetRes from Teamtnt. Recommendedcommands: -mb 64 and -memfree 128
btsaIcerial2 , DSV , DSV4
3D
Co
 
Icerial2
Very,very hard!!!
Icerial 2
Date
Author
Site
Size
Levels
Comments


01level created on 2002 (releasedhere on May 10, 2004)
Samuel"Kaiser" Villarreal

You'rewelcome to TheDSV Outworld at the Wayback Machine...
2419 Kb(Zip = 920 Kb)
Map01: Icerial 2

It'sbased off a map from DSV4(map27), and there are plenty of slipperyice and dangerous pits to watch out for. This wad takes place in a hugecastle surrounded by caves and of course...ice. It has full coopsupport, so give this wad a try on Doom Connector!
3D
Co
 
Ninja
Interesting
Ninja (3 wads)
Date
Author
Site
Size
Levels
Comments


03levels created between 2002& 2003(releasedhere on April 20, 2004)
Keith Drago akaNinja (young "old
fellow"lost for theDoom community)
Ninja'swads
627 Kb(Zip = 313Kb)
Map01 - Map03: TheNinja Story, acompilation (made by me) of
the 3 wads of theNinja Serie.
Ninja, Ninja Wad 2: The Sequal, and Ninja Wad 3.
"Hello,you are now the proud user of a wad made by me, NINJA!" (;-D)

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TitanStory
Awesome!
The Titan Story (4 wads)
Date
Author
Site
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Levels
Comments


Other
04levels created between July1995& June 30, 1996(releasedhere on April 20, 2004)
James (Jim) F.Flynn(programmer and Doomer, Software Engineer)

JimFlynn's page
2787 Kb(Zip =1393 Kb)
Map01 - Map04: TheTitanserie, a compilation (made byme) of
the 4 wads of theTitan Story.
The Mines of Titan,The Anomaly on Titan, The Farside of Titan and Trouble on Titan.
"You are dumped in the middleof a mining base on Titan, a moon of Saturn" (Jim)
btsaIntZonOr, Enigma
 
Cathedral
Demonstration
CATHEDRAL! for DOOM ][ Deathmatch
Date
Author
Site
Size
Levels
Comments

01 level (Deathmatch only),created onMarch 18, 1998, updated on April 20, 2004
Denis Fabrice (alias DeF-46!), Co-author, withBorisPereira, of the first OpenGl Doom Legacy ever released.
You'll be welcome to the host at DoomLegacy's site
320 Kb (Zip= 181 Kb)
Map01: Deathmatchin a cathedral made specially for DoomLegacy.
CATHEDRAL!for DOOM ][, it'sbased on the plan of a real Cathedrale, ancient style.
It's wide, you can play zigzag around the columns.
Xp
 
Spone
Cool!
Spone by Jason Sloan (FACE.UK)
Date
Author
Site
Size
Levels
Comments


02 levels, created onMarch 15 &May 09, 2002, released here on April 13,2004
Jason Sloan (aka FACE.UK).
You'll be welcome to Doom Arena
1020 Kb (Zip = 331 Kb)
Map01 - Map02: it's a compilation of the 2 episodesof the Spone serie made specially for Doom Legacy.
Spone II, Doom News From TheArena.One of the more impressive castlestyle levels available. This is a single play Doom2 level and shows offa lot of the new 3d features of Doom Legacy. Wad authors can learn alot of new tricks from this one.
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Icarus
Genious?
Icarus
Date
Author
Site(s)
Size
Levels
Comments


32levels created on March22, 1996 (released here on March 14, 2004)
TeamTnT
Icarus Homepageand TeamTNTHomepage
9158 Kb (Zip = 3104Kb)
Map01 - Map32:
Icarus,AlienVanguard
"These maps are excellent forsingle and cooperative play, butwe didn't forget the Deathmatchers of the world, either!.
You'll wonder what happened to the weekend when you play Icarus."
(TeamTNT)
 
Alien Vendetta
Awesome!!!
The Alien Vendetta
Date
Author
Site
Size
Levels
Comments


32levels created on December24, 2002(released here on March 14, 2004)
TheAV Team. Project idea / moderator: Anders Johnsenaka Andy.
The Alien Vendettahomepage
24172Kb (Zip = 8609 Kb)
Map01 - Map32:TheAlienVendetta (THE COMPET-N EDITION). AVdoes not require anyport to run.

"These maps are ranged from small fast-paced tech-styled ones,to complex medieval- and hellish-themed.
A few of these are up to "Hell Revealed" difficulty. If you're lookingfor a challenge combined with atmospheric levels, Alien Vendetta shouldbe right up your alley. Enjoy :)"
 
Wicked
Brilliant!
The Wicked series (5 wads)
Date
Author
Site
Size
Levels
Comments


05levels created between January&October 2002 (released here onNovember 01, 2002)
ReXClaussen

Piper atthe Gates of DooM
3176Kb (Zip = 1861 Kb)
Map01 forall the wads of TheWicked series (
Wicked_1to Wicked_5)
"These maps are intended to push thelimits of the originalDooM2 engine.
In other words, the maximum amount of architectural detail withoutrequiring a source port. Enjoy !
" (ReX)
 
Hacx
Addon?...FullTC!
Hacx, Artwork by Ken Scott
Date
Author
Site
Size
Levels
Comments

21levels created on September16, 1997.(released here on September 25.Updated on September 26)
Banjo Software. Click here to look at the " BanjoSoftware members".
Nostromo'sPlace
. Asof 3/26/2000, it's being made available for download at no charge to RichJohnston (Nostromo).
22537 Kb(Zip = 9756 Kb)
Map01-Map20: TwitchN' KillHacx is an action-filled add-onfor Doom II.

The story is set set in the near future and you'll find yourselfengrossed in a International blastfest combating weapons of massdestruction!Here is the version 1.1, with the dehacked filealreadyincluded. You have only ONE file, but a billion of feelings!!!
 
Master
Masterpiece
3d... You want 3d?... You have it!!!
Date
Author
Site(s)
Size
Level
Comments

Other
3 levels created on 23stFebruary 2002
Steven "StroggOnMeth"McGranahan aka SoMandBrendt "Megalyth" Pantley
SoM(personal homepage), and DoomLegacy (Legacy levels editingspecificities)
2423 Kb (Zip = 1355 Kb)
Map01 - Map03: Master

3 single player levels for legacy, released as-is. No work wasbeing done on them,
so I changed a few thingsand are puting them out for everyone.
(Steven)
btsaLGDM01 , Polution , 3dfloors
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Sekkusu
3d,3d, 3d...
Sekkusu
Date
Author
Site
Size
Level
Comments



1 level created on 16stAugust 2002
AndyMckie akaMystic
Andy's Web Pages,personal homepage
1250 Kb (Zip = 355 Kb)
Map01: SEKKUSU

Sort of hi-teclooking, mostly original or modified textures, some new lamp sprites.
Lots of 3D and deep water
Requires DoomLegacyand looks best with 3d card for running GL or Glide Mode.
(Andy)
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EOO
Colorful3d
End of the old order
Date
Author
Site
Size
Level
Comments


1 level created on 23stAugust 2002
Alastair Montgomeryakabig_al
DoomHeaven , Doom II Legacy Wads
1152 Kb (Zip = 335Kb)

Map01:"Theend of the old order", based on thestrange things in my head...
Areal hi-teclooking single player Legacy level. Has lots of new textures, 3D andfraggle script effects.
Requires DoomLegacyfor 3d effects and looks best with 3d card for running GL or Glide Mode
.
.. (big_al)
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DSV4
Fragglescript...
Fragglescript...
Date
Author
Site
Size
Levels
Comments


Other
32levels created on July04, 2001
Samuel Villarreal aka Kaiser,used to be known as Deathman
DSVOutworld (at the Wayback Machine...), home of the DSVmegawads forDoom II, and today at Kaiser's Vault
17802 Kb (Zip = 6994 Kb)
Map01-Map32:DSV Episode 4: The Revolution of Hell, Legacyedition. (final version: August 09, 2002)
"I am going to release the Eternity version shortly after. Then on tothe Zdoom version!". Legacy levels are basedon Fragglescript while Zdoom levels arebuilt on ACS scripting. It takes place just before theDoom64 story. So I have included graphics of the Doom64 monster spritesand textures. (Deathman)
btsaIcerial , Demonsanctuary, DSV
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Phobia
Fallingcoronas
Phobia and his falling coronas
Date
Author
Size
Level
Comments


Patch
1level created on August06, 2001
Kristian Käll aka Ebola(site: TheFradicle - The Legacy Editing Page), leader of the team UnholySoftware
5161 Kb (Zip= 3010 Kb)
Map01with, on command line: Legacy -opengl -ds3d -mb 64 -filePhobiaPhob
Utilizing many 3D features, FraggleScript, and more
Look at the special Bigdog revue
"Let your mind be swallowed by the map and lead you to yourown conclusions"
Phob.wadMaking it work better with version 1.32 beta 3 of Legacy (09/27/01)
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LGDM01
Oldnew one...
LGDM01, the Old new one...
Date
Site
Author
Size
Level
Comments
J
Other
1level (Deathmatchonly)created on July 18, 2001
SoM'ssite
Steven "StroggOnMeth" McGranahan aka SoM
1942 Kb (Zip = 641 Kb)
Map01with a special wad for the resources, full 3d floorswith transparency
"Hey, I couldn't find my mapLGDM01.wad anywhere on thedoomlegacy wads page..." (SoM)
Yes,it's time to make a special page for originalwads 100% Legacy compatibles!
J
 btsaMaster , Polution, 3dfloors
3D
Xp
 
Vilecore
Doom'sDude
Doom's Dude's Vilecore
Date
Site

Author
Size
Levels
Comments
32levels released on December24, 2000
Doom_Dude'sDoom 2 Site
(Thanks to Finitefrom down under :)for putting Vilecore for some times on his website DigitalKorruptorz)
Darren Finch A.K.A.Doom_Dude
6030 Kb (Zip = 1966 Kb)
Map01-Map32:TheVilecorev1.0 (Revised Nov 28 / 2001: *Wipesdust off sledgehammer*)
Need some comments?... Well... It's..."more Doom2 !"
Awesome work with great gameplay and detailed architecture. It's one ofmy favorite! 
btsa 10Years


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